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Elden Ring Is Getting A Movie Adaptation From A Modern Sci-Fi Legend
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Elden Ring Is Getting A Movie Adaptation From A Modern Sci-Fi Legend






Although adaptations of cinematographic video games have been one thing for over 30 years now, we have the impression that we have entered a new era of these films. What is certainly true is that their popularity has only increased, and as these games are more and more on the big screen, the possibility of variety in the films themselves and the possibilities of which is behind them increases. As proof comes the news today (via the deadline) that Alex Garland joins forces with A24 and Bandai Namco Entertainment Inc. to bring a “Ring” Elden “live in the cinemas in the near future. While Garland has loaned his talents to many films at various titles – a big example being the next” 28 years later “, which he wrote for director Danny Boyle – it seems that it will not simply write the adaptation” Elden Ring ” Will be his next film as a director too.

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Unlike a number of recent video game adaptations – “A Minecraft film,” “Until dawn,” And The next “Gears of War” -“Elden Ring” is a relatively recent video game, published for the first time on consoles in February 2022. Despite its freshness, the game has an impressive pedigree: it was co-directed and co-written by Fromsoftware Guru Hidetaka Miyazaki (from “Dark Souls”) and working from a story and the world created by George RR Martin. Although it retains certain elements of the other from Fromsoftware games (such as a high level of difficulty), it offers a gameplay of the world open in prospect in the third person, allowing players to explore the land enters their own way.

Although Open World video games have been widespread for many years, there is not yet a ton in films for a fairly understandable reason: their appeal is the personalization of the experience of a player, as opposed to a single intrigue and scripted. With a science fiction legend like Garland on board (not to mention his regular studio, A24), it seems likely that we do not get an embarrassing experience like “Warcraft” of 2016, “ Nor an lark like “A Minecraft Movie”. It is quite possible that “Elden Ring” pushes the entire sub-genre of video game movies forward.

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Alex Garland has the potential to bring the experiential aspects of “Elden Ring” on the screen

Anyone who attacks an adaptation of a film “Elden Ring” would have the task that awaits them, because the game, although it apparently has a linear story and multiple possible ends, is not so clear in its scenario. The whole tradition of the world of game (and there are many) is buried in an omnipresent sense of dread and horror, with the player (who belongs to a breed of warriors known as the Tarnished) returning to the land between the consequences of a devastating mysterious conflict between beings God. Essentially, there is a ton of mystery in the game itself, something that counts less in a gameplay scenario when there is a lot to do, places to go and monsters to kill, but could become an obstacle to a non-interactive story.

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However, perhaps where others could see obstacles, Garland sees the opportunity. After all, the majority of his films are works that put more emphasis on the experiential than concrete. In fact, it was this approach that saw Garland reject as much as the embraces; where the journey of “Annihilation” (A film that presents a very video structure) has attracted a majority of audiences, as “Men” upset as much, and “Civil war” Ironically, divide them into the middle. Even The “war” of this year, “ Some people alleged before his release as a war on the war in Iraq, ended up being a much more intriguing exercise to describe war as an experience of warts and “you are there”.

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In this spirit, it is quite possible that Garland does not bother to bother his “Elden Ring” adaptation with lots of tradition to “Warcraft”, but rather than the sense of the mystery and the ambiguity of the game remains intact. This would also explain the involvement of A24 in a video game film, because such an approach would be closer to their independent / arthouse aesthetics than a fantastic film of simple action. Only time will tell us, of course, but this news makes the prospect of a “Elden Ring” film much more intriguing than most other video game adaptations.



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