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Black Mirror Has An Addictive Companion Video Game You Likely Never Knew Existed
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Black Mirror Has An Addictive Companion Video Game You Likely Never Knew Existed






Charlie Brooker’s “Black Mirror” has darkly questions our relationship with the media and technology since 2011, and as we are more in our screens than ever, it goes without saying that this show, which is mainly “The Twilight Zone” for our timeis more relevant than ever.

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Veteran gamer who made his debut as a critic for PC Zone magazine, Brooker takes the video game medium seriously. He is far from being worried about the game, but he has a piercing overview of the way people can become unfortunately obsessed with these virtual environments. We can irritate ourselves when a game launches a particularly difficult mission or a boss level apparently unbeatable in front of us, but we are so attached to avatars or characters that it looks like a death in the family when / if they expire.

It is possible that no film or television editor is no longer qualified to satiate the video game industry that Brooker, and he certainly took up the challenge with the ambitious “bandersnche” of 2018, an interactive functionality “Black Mirror” produced by David Slade who forced the spectator to make choices for his programmer book, Stefan (Fionn Whitewater) Choat-You-Adventure Book. Stefan’s unhappy childhood plays a major role in his difficulties, so the spectator can sometimes find himself making decisions according to the emotion of any given time rather than doing the prudent thing (although sometimes the prudent thing is also a bad idea). In the end, “Bandersnch” was more a first -person morality game than a satire of the game industry, but Brooker did not finish with this world.

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When the last season of “Black Mirror” struck Netflix last April, viewers were delighted to start again in the “Bandersnatch” chronology With the episode “Playing”. If they were disappointed at the beginning to discover that there was no interactive element in this story, they were probably delighted when the trailer offered a QR code to the game with the first episode. Was it worth the effort that Netflix game developers did to do so?

The game pushes viewers in the Bandersnatch universe in Pitch-Dark

“Playser” is the fourth episode of Season 7 of “Black Mirror” (you can read / film by The What Hiche)And, for fans of “Bandersncy”, it was certainly a pleasure to get back with the programmer outside the center of Will Poulter Colin Ritman. The episode features Peter Capaldi and Lewis Gibben as, respectively, the older and younger version of PC Zone Cameron Walker criticism. While working for PC Zone, Walker steals a copy of the new Ritman game, “Thonglets”, which, according to the designer, is populated by sensitive digital creatures.

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Under the influence of the LSD, Walker forms an unusual link with the bottlenecks. He believes that he can communicate with them and improve his original computer so that he can speak to them directly. When his roommate Laybout connects to his computer and sorely kills many bottlenecks, a rabid walker kills and denies him. Finally, Walker and the bottlenecks merge as one, which leads creatures essentially reprogramming the consciousness of each human being on the planet.

It’s a funny moment – the one Brooker and Netflix have decided would be fun as a playable game in our very real and increasingly strange world.

The bottlenecks are waiting to play with you in the Bandersnatch universe

In an interview With the Hollywood ReporterSean Krankel, Netflix Night School’s studio chief from Netflix, revealed that “Playothinghing” offered the company’s game developers an ideal opportunity to make a link to one of their shows. And although the “goulets” are a modest creation which allows about three hours of total play, this obliges players to make difficult decisions on the well-being of the glasses (which Really does not like to be misleading or mistreated).

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Most people who have taken a crack on the “bottlenecks” found that it was an appropriate vision of the application games that invariably lead you to a very “black mirror” conclusion. So, really, it allows him to stand out from your variety of garden. That said, it is an incredibly light elevator for the Netflix game fin, similar to the myriad of films links that found their way to the NES in the late 1980s and in the early 90s. At the time, each great studio film was grey for ramification of video games. This is how we obtained cartridges for “Jaws: The Revenge”, “Hudson Hawk”, and, no joke, “Plato”. This is a strange thing to rent.

Obviously, Netflix’s Night School studio was somehow a sale argument when He concluded his agreement “Sesame Street”So we can probably expect a more sophisticated outing of these people. For the moment, do not hesitate to download “bottlenecks” on your phone and feel like a bad person for three hours.

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